Physics, computation, and music

Building software where physics and sound meet.

I am Supash Bhat, a Physics, Astrophysics, and Music major at UC Berkeley focused on computational physics, numerical methods, interactive simulation, and music technology. I like projects that turn hard ideas into something you can hear, touch, test, or teach.

UC Berkeley Physics, Astrophysics, and Music with a strong computational bend.
Simulation Numerical methods, rigid-body physics, and real-time interactive demos.
DSP Audio DSP, plugin design, and tools that stay approachable without feeling toy-like.
Research Astronomy, ML-linked workflows, and instrumentation-heavy problem solving.
Portrait of Supash Bhat
About

Grounded in theory, drawn to real tools

I care about software that feels rigorous underneath and intuitive on the surface, whether that means a physics engine, an audio plugin, or a teaching experience.

Research And Current Work

Right now, I mostly want to keep building things that feel alive.

I want to keep building fascinating audio plugins, do deeper DSP work through my work at CNMAT, and stay close to the kinds of questions that sit between timbre, perception, interface feel, and real musical use. At the same time, I want to keep growing in physics and astrophysics research in ways that stay experimental, hands-on, and genuinely connected to the world.

The through-line is probably just that I care about tools and ideas that feel both rigorous and alive. Berkeley ULAB work on asteroid 2025 FD reinforced that for me, and so has music technology: strong systems matter, but careful listening, interpretation, and human judgment matter just as much.

A lot of what I want to do next lives in the overlap between research, creative software, and explanation. If you are building in that space too, or you just want to talk shop, I would genuinely love to hear from you.

Reach Out Read The N3AS Article
Selected Work

Projects with real systems underneath them

These are the pieces that best represent how I work: simulation, controls, audio tooling, and projects that turn physics thinking into software people can actually explore.

Featured C++ JUCE DSP

Vayu

Audio

Vayu is a modular multi-effect rack built for real DAW use, with a five-band EQ, drag-to-reorder processing, presets, installers, and a polished public-facing release workflow. It is a serious plugin shaped like a passion project rather than a throwaway experiment.

  • EQ, modulation, delay, reverb, stereo, distortion, and compression in one workflow
  • Installer-based releases across macOS, Windows, and Linux nightly builds
  • Product page, GitHub release flow, and end-user support surface
Physics Engine C++ RK4 Python

Rigid-Body Physics Engine

Simulation

A computational physics project exploring numerical integration, collision handling, multi-body behavior, and the translation from theory to interactive visualization. It now spans a C++ core, a polished Python sandbox, and browser demos people can actually play with.

  • Euler and RK4-based motion integration with collision handling
  • Preset-driven sandbox with live controls, energy feedback, and pause/step inspection
  • Now includes a Barnes-Hut compare lab, generated benchmark plots, and theta-tradeoff analysis
Browser Demos 2D 3D Web

Physics Demo Surfaces

Interactive

The physics work also lives in lighter browser-native surfaces: a faster 2D sandbox for collisions and gravity changes, and a 3D viewer for spatial intuition, camera movement, and interaction feel.

  • 2D canvas demo for quick collision and force intuition
  • 3D WebGL scene with orbit controls and spatial exploration
  • Public-facing teaching and interaction layer over the simulation work
New LQR Kalman 6-DOF

Aerial Control Lab

Controls

A controls-focused quadcopter sandbox built around nonlinear 6-DOF dynamics, hover-state LQR, a tuned PID baseline, and Kalman state estimation. It turns control theory into something explorable instead of something that stays trapped in equations.

  • Guided demo flow with recovery benchmarks and controller comparison cards
  • Wind rejection, route tracking, telemetry export, and live tuning controls
  • A controls-focused sibling project to the physics-engine work, centered on estimation and feedback rather than many-body scaling
Focus

Where my work keeps converging

I am most energized by projects that move between math, software, design, and explanation instead of staying in only one lane.

Computational Physics

Numerical reasoning that becomes visible

From RK4 integration to collision systems and interactive simulations, I like building things that make physical models feel concrete rather than purely symbolic.

Music Technology

Creative tools with real engineering inside

My audio work centers on DSP, plugin workflows, and making high-quality tools approachable for musicians who care about both sound and usability.

Teaching And Mentorship

Making difficult ideas feel navigable

I care a lot about translating advanced ideas clearly, whether that is through teaching, mentoring, or designing interfaces that let people learn by using them.

Research And Teaching

Academic work, public explanation, and community

The projects on this site sit inside a broader mix of physics study, research exposure, teaching, and musical mentorship.

Research Astronomy ML CNMAT

Research that moves between machine learning, astronomy, and sound

Current Research Direction

Perception, audio, and CNMAT-adjacent work

I am especially interested in the overlap between machine learning, timbre, musical perception, and tool-building, where research can directly inform better creative interfaces and software instruments.

Astronomy And Instrumentation

Asteroids, scintillators, and measurement-heavy systems

My broader research interests also include detector-minded and instrumentation-heavy work, from asteroid discovery pipelines to scintillator and nuclear-security-adjacent measurement problems.

Teaching And Music

Explaining hard things and staying musical

Teaching, course leadership, performance, and mentorship shape how I build. I care about technical work that remains legible to other people instead of disappearing behind complexity.

  • NewSpace at Berkeley course leadership and mentoring
  • Trumpet, piano, and guitar instruction
  • A performer’s perspective on audio software and interface feel
Contact

Reach out for collaboration, research, or product questions

If you want to talk about Vayu, simulation work, computational physics, teaching, or future projects, this is the best place to start.

Start Here

Open a conversation

Whether it is a project idea, research connection, collaboration, or a question about one of the tools on this site, email is the most direct path.

GitHub
Code, releases, and ongoing work

Explore the repos directly, follow progress, or check the release pages for tools like Vayu.

Leadership
Teaching, mentoring, and building community

Beyond project work, I care about helping other people enter technical spaces with confidence through teaching, mentorship, music instruction, and course leadership.

  • NewSpace at Berkeley course leadership and mentoring
  • Trumpet, piano, and guitar instruction
  • A builder’s mindset shaped by explaining hard things clearly